- SOCKET.IO COURSE — COMPLETE SYLLABUS
- PHASE 1 — Topic 1: What Is Real-Time Communication, and Why Normal HTTP Requests Are Not Enough
- PHASE 1 — Topic 2: WebSockets Explained in Simple Words
- PHASE 1 — Topic 3: What Socket.IO Actually Is, and Why It Is Used Instead of Plain WebSockets
- PHASE 1 — Topic 4: How Socket.IO Works Internally (Engine.IO, Transports, and Fallback)
- PHASE 2 — Topic 5: Creating a Fresh Next.js 16 Project with TypeScript and Tailwind CSS
- PHASE 2 — Topic 6: Why Socket.IO Needs a Persistent Server, and How This Fits Into Next.js
- PHASE 2 — Topic 7: Setting Up a Custom Node.js Server Alongside Next.js for Socket.IO
- PHASE 2 — Topic 8: Installing and Configuring socket.io and socket.io-client with TypeScript Types
- PHASE 3 — Topic 9: Connecting a Client to the Server — Your First Real-Time "Hello World"
- PHASE 3 — Topic 10: Understanding Events — emit, on, and Custom Event Names
- PHASE 3 — Topic 11: Sending Data Both Ways — Client to Server and Server to Client
- PHASE 3 — Topic 12: Handling Connection and Disconnection Events Properly
- PHASE 4 — Topic 13: Building a Simple Real-Time Chat Application (UI with Tailwind)
- PHASE 4 — Topic 14: Working with Rooms — Grouping Users Together
- PHASE 4 — Topic 15: Working with Namespaces — Separating Different Parts of Your App
- PHASE 4 — Topic 16: Broadcasting Messages to Everyone, or to Specific Users/Rooms
- PHASE 5 — Topic 17: Handling Reconnection, Offline Users, and Connection State Recovery
- PHASE 5 — Topic 18: Authentication — Making Sure Only Logged-In Users Can Connect
- PHASE 5 — Topic 19: TypeScript Best Practices for Socket.IO (Typed Events, Typed Payloads)
- PHASE 5 — Topic 20: Error Handling and Validating Data Sent Through Sockets
- PHASE 6 — Topic 21: Why Socket.IO Needs Special Handling When You Scale to Multiple Servers
- PHASE 6 — Topic 22: Using the Redis Adapter to Scale Socket.IO Across Multiple Instances
- PHASE 6 — Topic 23: Deploying a Next.js + Socket.IO App (Hosting Options and Considerations)
- PHASE 6 — Topic 24: Performance Tips and Common Mistakes to Avoid
- PHASE 7 — Topic 25: Building One Complete Real-Time Project End-to-End
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SOCKET.IO COURSE — Complete Lectures
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PHASE 7 — Topic 25: Building One Complete Real-Time Project End-to-End
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